Hero Logic · 8 min read · 2026-03-22
Marvel Rivals Hero Logic Explained
Auto ability, melee, ultimate cancel and dash are one pillar, with separate enables and ranges.
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Four enables
Auto Ability, Auto Melee, Auto Ultimate Cancel and Auto Dash each have their own enable. Turning one on does not turn the others on.
The page is /features/hero-logic. Combo sequences are not stored there.
Health and cooldowns
Health Threshold gates auto ability. Cooldown waits between those uses. Ability Selector picks the supported ability.
Dash Low HP is a dash condition, not the same slider as the ability health threshold.
Hero scope
A control applies only where that hero behavior is implemented. Hawkeye bow logic stays on the triggerbot. Jeff Fin stays on targeting.
Per-hero skill control in misc is a separate toggle for hero-scoped skill options the build supports.
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Staff· 2026-03-22Marvel Rivals Hero Logic Explained
Auto ability, melee, ultimate cancel and dash are one pillar, with separate enables and ranges.
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